You've been Embraced, brought into the night and left to fend for yourself with your coterie. Now what?
The Crimson Gutter provides a starter chronicle, designed to help novice or experienced Storytellers run any introductory game of Vampire: The Masquerade. The Crimson Gutter chronicle introduces core concepts during play such as feeding, the sects (Anarchs, Camarilla), and the Masquerade itself while giving the players' characters a chance to carve a niche for themselves among the Kindred.
The 21 highly adaptable stories contained within can be played in isolation or strung together to form multiple arcs of a chronicle. Experienced Storytellers can easily adapt these stories to their own chronicles, drawing from them to fill an evening of play or adapting whole story arcs. Also included is a city setting adaptable to any fictional or real city including eight recurring locations and more than 20 recurring Storyteller characters.
Features
- 21 stories suitable for both new and experiences Storytellers
- Presents Church of Caine as major faction alongside Camarilla and Anarch
- Three appendices provide additional fodder for dropping in feeding complications, fleshing out locations, and future stories.
- A city setting adaptable to any fictional or real city
- including eight recurring locations and more than 20 recurring Storyteller characters